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<!-- saved from url=(0014)about:internet -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Multiple uploaders example</title>
<!-- UniversalUploader css style file -->
<link rel="stylesheet" href="universal/style.css">
<!-- Examples css file -->
<link href="styles.css" type="text/css" rel="stylesheet" />
<!-- UniversalUploader JavaScript code file -->
<script type="text/javascript" src="universal/universalUploader.js"></script>
</head>
<body>
<p>Sample: <b>universal_flashInterface.html</b> <a href="javascript:location.reload(true);"><img border="0" src="images/refresh.png" width="16" height="16"> Refresh frame</a> <a target="_parent" href="index.html"><img border="0" src="images/home.png" width="16" height="16"> Examples home</a><br/>
<br/>
This example shows how to display own UI for Flash/Silverlight uploaders. It provides more functionality . Like sorting, file information, images preview, etc. <br />
<br>
<!-- PlaceHolder for UniversalUploader User Interface. Existing content will not be removed.
UniversalUpload will append own content to the end of this div-->
<div id="universalUploader_holder" >
<noscript>Place standard form with file input here for users who have disabled JS in browser.<br/>
Form snippet:<br/>
<form id="myform" name="myform" action="url to file processing script" method="post" enctype="multipart/form-data">
<input name="Filedata" type="file"><br>
<input type="submit" value="Upload" />
</form>
</noscript>
</div>
<!-- Initialization of UniversalUploader object -->
<script type="text/javascript">
universalUploader.init({
//Your serialNumber
serialNumber: "put your license key here",
//List of uploaders to render
uploaders: "drag-and-drop, flash, silverlight, java, classic",
//Fir of correctly initialized uploader will be rendered
singleUploader : false,
//Id of html element where universalUploader should be rendered
//If not set, document body used
holder: "universalUploader_holder",
//Url to folder with jar fies
java_libPath : "universal/uploaders/java",
//Url to the swf file
flash_swfUrl : "universal/uploaders/ElementITMultiPowUpload.swf",
//Url to the xap file
silverlight_xapUrl : "universal/uploaders/UltimateUploader.xap",
//Display own Flash UI instead of JS+HTML "universal" UI
java_ownUi : true,
//Display own Java UI instead of JS+HTML "universal" UI
flash_ownUi : true,
//Display own Silverlight UI instead of JS+HTML "universal" UI
silverlight_ownUi : true,
//Path to the folder with images (status icons, remove icon) By default images subfolder is used (relative to the html page base path)
//In these examples we place icons inside universal/images subfolder.
imagesPath : "universal/images/",
//Url to the file processing script
url: "FileProcessingScripts/PHP/uploadfiles.php"
});
//File upload complete
universalUploader.bindEventListener("FileUploadComplete", function (uploaderId, file){
var responselable = document.getElementById("serverresponse");
if(file.serverResponse) responselable.innerHTML += "<strong>" + file.serverResponse + "</strong>";
});
//File upload error handler
universalUploader.bindEventListener("FileUploadError", function (uploaderId, file, status, msg){
var responselable = document.getElementById("serverresponse");
responselable.innerHTML += "File Upload error "+file.name+" status "+status+" message "+msg;
});
universalUploader.bindEventListener("Init", function (inited){
if(!inited)
alert("UniversalUploader failed to init!");
});
</script>
You should see server response below when upload complete:<br/>
<div id="serverresponse"></div><br />
<hr />
In this example we set to true values of the <strong>flash_ownUi</strong> and the <strong>silverlight_ownUi</strong> parameters.
</p>
<code>
<pre>
universalUploader.init({
//Your serialNumber
serialNumber: "put your license key here",
//List of uploaders to render
uploaders: "drag-and-drop, flash, silverlight, java, classic",
//First of correctly initialized uploader will be rendered
singleUploader : false,
//Id of html element where universalUploader should be rendered
//If not set, document body used
holder: "universalUploader_holder",
//Url to folder with jar fies
java_libPath : "universal/uploaders/java",
//Url to the swf file
flash_swfUrl : "universal/uploaders/ElementITMultiPowUpload.swf",
//Url to the xap file
silverlight_xapUrl : "universal/uploaders/UltimateUploader.xap",
//Display own Flash UI instead of JS+HTML "universal" UI
java_ownUi : true,
//Display own Java UI instead of JS+HTML "universal" UI
flash_ownUi : true,
//Display own Silverlight UI instead of JS+HTML "universal" UI
silverlight_ownUi : true,
//Path to the folder with images (status icons, remove icon) By default images subfolder is used (relative to the html page base path)
//In these examples we place icons inside universal/images subfolder.
imagesPath : "universal/images/",
//Url to the file processing script
url: "FileProcessingScripts/PHP/uploadfiles.php"
});</pre>
</code>
<p>For the example you need to specify script URL that accept the files. Open the example in a text editor and specify the property value "url" of UniversalUploader object. The value can be:</p>
<ul><li>For PHP : <code>FileProcessingScripts/PHP/uploadfiles.php</code> <strong>(Default value)</strong></li>
<li>For ASP.NET (C Sharp): <code>FileProcessingScripts/ASP.NET/CSharp/uploadfiles.aspx</code></li>
<li>For ASP.NET (VB.NET): <code>FileProcessingScripts/ASP.NET/VBNET/uploadfiles.aspx</code></li>
<li>For JSP : <code>FileProcessingScripts/JSP/uploadfiles.jsp</code></li>
<li>For ASP : <code>FileProcessingScripts/ASP/uploadfiles.asp</code></li>
</ul>
<br/>The file uploader doesn’t work? See <a target="_blank" href="http://www.element-it.com/OnlineHelpUniversal/UniversalUploader_Manual_HTML/Troubleshooting.html">here</a> what you need for its proper work.
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